Developed by Konami and released by Stern in the US, Tutankham (supposedly so named because "Tutankhamen" wouldn't fit) combined the maze game craze popular in the early 80s with Defender-like shooter mechanics to create a challenging dungeon crawl through ancient Egyptian tombs. You can shoot the asps, parrots, bats and other baddies that chase you, but only in left-right corridors, which adds a level of strategy beyond the usual maze run. Swipe the treasures on each level, grab the key to advance and see how deep you can go. The MAME version includes a version without a control panel, for those that want the art without the joysticks and buttons.