That frantic button-slapping sound emanating from your local 80s arcade was probably caused by Track & Field, a game that brought players the agony of defeat (and winning, really just general hand pain) across six Olympic-style events. Konami implemented the somewhat genius idea of making players quickly hit alternating buttons to make their pixelated athletes run, jump and throw, which added a level of athleticism or at least stamina to the game's two-player competition (and later led to replacement trackball controls as the buttons tended to wear out). Track & Field was one of the first arcade games to bring multiple sporting events to one game, and also helped establish Konami's trademark 80s character style that would be seen in games like Rush'n Attack, Castlevania, Contra and Double Dribble.